#ifndef MATERIAL_H
#define MATERIAL_H

#include "Color/Color.h"

struct Material{
	/* Phong constants */
	double specular_reflection;
	double diffuse_reflection;
	double shininess;			// o phong exponent
	/*  */
	double transparency;
	double reflection;
	double refraction;
	double ior;
	/*  */
	Color color;
};

#endif
